#pragma once
#define ROW 3
#define COL 3
void InitBoard(char Board[ROW][COL], int row , int col);
void DisplayBoard(char Board[ROW][COL], int row, int col);
void PlayerMove(char Board[ROW][COL], int row, int col);
void ComputerMvoe(char Board[ROW][COL], int row, int col);
char IsWin(char Board[ROW][COL], int row, int col);